FIFA 21 Title Update 3 released with major changes

The first major update for FIFA 21 is here, with EA confirming the release of Title Update 3, detailing a long list of changes.

FIFA 21 was officially released in the UK and worldwide last week, with millions of FIFA players all over the world enjoying the new game, with EA bringing new features and updates for a variety of game modes, including FIFA Ultimate Team, Career Mode, VOLTA Football, Pro Clubs and gameplay updates too.

But today EA have released Title Update 3 for FIFA 21, which aims to fix some of the issues with the new title that have arisen over the last week, with updates to gameplay, audio, visual, Career Mode, FUT and more. It's a big update, with loads of changes listed below.

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Here are the full confirmed patch notes for the FIFA 21 Title Update 3.

FIFA 21 Title Update 3 – Full patch notes

The latest Title Update for FIFA 21 is now available on PC (Origin/Steam) and includes the changes below.

The FIFA 21 Title Update 3 will be available on Xbox One and PS4 at a later date.

Kick Off

Addressed the following issues:

  • When viewing replays during a match played with Artificial Turf enabled, some kits were incorrectly displaying.
  • Inconsistent capitalisation of some player names.
  • When selecting a Kick Off VOLTA FOOTBALL 5 vs 5 match, the Miami and New York stadiums were incorrectly available.

FIFA Ultimate Team

Made the following changes:

  • Added the ability to see all owned Position Modifiers when applying a Position Modifier consumable on a selected Player Item.
  • Added a shortcut to Transfer Targets on the Squad Transfer Market screen.
  • Added a UI indicator to note which Kit is already selected in Stadium customisation Match Kit.

Addressed the following issues:

  • After using Buy Now on an Item on the Transfer Market, and selecting the option to Assign the Item, the player was incorrectly sent to a limited version of the Transfer Market page that the Item was won on.
    • Corresponding EASF Tracker Card:
    • Corresponding EASF Tracker card:
    • Corresponding EASF Tracker card:
    • Corresponding EASF Tracker card:

    Made the following changes:

    • Increased Competitor Mode difficulty.
      • This change is most impactful when the CPU AI is defending counter attacks,
        • Competitor Mode is present for Legendary and Ultimate difficulty levels.
        • The impact of this change is most noticeable when the Elastico is chained multiple times.
        • Player Lock would stick to one player for the duration of a match if the setting was turned off mid-use during a match.
        • In some situations, when requesting a shot inside the box, the request would rarely result in a tackle.
        • When using Auto Position while playing as the Goalkeeper, the Goalkeeper would continuously make movements and lose stamina.
        • Through Passes would sometimes result in a short pass in inappropriate situations.
        • Sometimes, a player would kick the ball into the ground during a cross, resulting in a poor cross attempt.
        • The inputs required for an Instant Hard Tackle now need to be pressed within a shorter window of time, in order to avoid a button conflict with Secondary Contain.
        • Improved the logic for determining when the player is requesting a Jockey versus a shoulder challenge or seal out.
        • Addressed some instances of a ball touch being missed during a Strafe or Agile Dribble.
        • Sometimes a requested clearance would result in the ball trajectory going in an unintended direction.
        • In some instances, players would unnecessarily perform a stretching pass animation.
        • Made adjustments to receiver selection for Through Passes, to result in more desirable receiver targets.
        • Rarely, when requesting a Cross, the correct receiver was not targeted, resulting in the ball going out of bounds.
        • Improved touches during a Skill Move when the ball carrier is being physically contested by the opponent.
        • In rare situations following a deflection, the ball could get stuck on the goal frame.
        • In some situations, a requested pass would not happen when the ball carrier and the opponent were physically contesting.
        • The ball would sometimes have an unrealistic vertical trajectory in situations where two players contested a header.
        • A player’s arm could sometimes get stuck in a goal net after falling inside.
        • Sometimes, the following Skill Moves would not be consistently performed as requested:
          • Sombrero Flick.
          • Step Overs when standing.
          • The combination of the Ball Roll into the Scoop Turn.

          • Added Hungary, Bulgaria, and Iceland to the Youth Scouting Map.
          • The Captain would sometimes complain about losing captaincy when being rested for a Cup Match.
          • Addressed a grammatical error during Player Negotiations.
          • Text would overlap on the Development Tile for players with a nickname.
          • Removed the non-functional D-Pad Tactics UI from Player Career Mode as it was causing button conflicts.
          • When editing the Manager, some hair accessories would sometimes not display a thumbnail image.
          • Improved harsh in-game lighting that could occur when entering a match from the Interactive Match sim.
          • After transfer listing a player, and delegating their contract renewal, the player could not be removed from the Transfer List.
          • Addressed some instances of Development Plans not showing as completed despite enough time passing.
          • Some Board Objectives were incorrectly being progressed during Pre Season Tournaments.
          • Addressed stability issues which could rarely occur during Post Match Interviews.
          • Adjusted the team rating star color when replacing teams in the UEFA Europa League.
          • Addressed various visual only menu issues.
          • On some occasions, competition branding from the UEFA Champions League and UEFA Europa League would remain in the menus after being viewed through the Calendar or Weekly Schedule.
          • Contract delegations were not using the correct Negotiations logic.
          • Addressed some instances of fixture congestion in the Bundesliga.
          • A club’s default Captain was indicated by a UI element on the Interactive Match Sim Fitness and Ratings screens instead of the currently selected Captain.
          • Improved transition between Negotiation scenes and the menu.
          • Improved lighting in some Negotiation scenes.
          • Players were sometimes asking for contract renewals despite already signing a contact in that same season.
          • Sometimes, the wrong team name was displayed on the News tile.
          • Wage limits were not increasing when the Manager controlled team gained promotion.
          • A controller disconnect would not pause the match in the Interactive Match Sim.
          • When playing as a goalkeeper in Player Career, AI teammates were playing at the Legendary difficulty setting even when a lower one was selected.
          • After entering the match through the Interactive Sim, with controllers assigned to each side, a controller disconnect resulted in the corresponding team becoming inactive.
          • Addressed a rare stability issue in Player Career.
          • Players who were recently transferred into the club were unable to be loaned out.
          • Sometimes, in-game group celebrations would not happen as requested.
          • Addressed incorrect referee selection in pre season tournaments.
          • Various stability improvements.

          • Text to speech did not function correctly in Pro Clubs matches.
          • In Pro Clubs, the Pitch and Kits preview was missing from the Tactics tile when using Arabic.
          • The default players in the LF and RF positions had an OVR of 75 instead of 80 when using the 3-4-2-1 formation.
          • After completing a match and selecting Play Next Match, the available Skill Points were not visible on the Searching For Match screen.
          • The 2D player portrait did not display on the Match Facts screen.
          • Improved lighting in Pro Clubs matches.

          • Music now plays during matches played in the VOLTA STADIUM.
          • When a new Featured Battles event starts while the player is already in the Featured Battles menu, the player will be taken to the main menu and receive a message explaining that the new event has begun.
          • Added an on screen indicator while Drop-In matchmaking is in progress.
          • The menu was briefly active while searching for a Drop-In match.
          • VOLTA COINS were not displaying in the Gear Up menu when it was accessed through Squad Management.
          • In some locations, the PA Announcer and music were too quiet.
          • The Player Growth Overall UI was incorrectly sized on the post match screens.
          • Sometimes, the same Objective would display multiple times on the Milestone Progress screen following match completion.
          • Sometimes, the menu would display incorrect button callouts and greyed out options following a controller disconnect.
          • Updated the placeholder image that was present when hovering over Mbappé in a match lobby.
          • The Defending Novice Skill Game would get stuck in an endless loop if the ball went out of bounds.
          • Addressed a stability issue which could sometimes occur during a Featured Battles match.
          • During a celebration, an AI teammate would sometimes move erratically.
          • In the Net Flicks Skill Game, the player controlled Avatar would make an automatic pass on the first attempt after a retry.
          • In the Net Flicks Skill game, an AI player would sometimes prevent the Skill Game from being completed by moving the ball to an area out of play.
          • Controls conflict on mouse and keyboard controls after using the one button option.
          • The event timer now displays days instead of hours where appropriate.
          • Added 1 Manager Star Head.
            • This will only be available following a server update. Please follow @EASPORTSFIFA for updates on when this will be live in-game.
            • Sometimes, menu music did not play following a forfeit in Online Seasons.
            • Addressed an issue causing visual corruption during a pre match scene that impacted Liverpool when playing at Anfield.
            • Addressed an issue causing squares to display on the Player Performance screen found in a match pause menu.
            • A player in the background would sometimes twitch during booking scenes.
            • Sometimes, goalkeeper animations would become visually corrupted for a few frames of the animation when doing a save, this was visual only.
            • Sometimes, the transition animations between a fall and a landing would become corrupted for a few frames of the animation, this was visual only.
            • Addressed issues with Alvaro Morata’s signature celebration.
            • Various stability improvements.

            FIFA 21 Latest News

            FIFA 21 Title Update 3 is now available for players on PC, with players on Xbox and PlayStation able to download it soon.

            FIFA 21 is out now on Xbox One, PlayStation 4 and PC.

            Additionally, fans who jump into FIFA 21 can also benefit from Dual Entitlement, enabling them to upgrade their copy of the game from PlayStation 4 to PlayStation 5, or Xbox One to Xbox Series X/S at no extra cost.

            All progress made or content acquired within FIFA 21 Ultimate Team (including players, items, coins, FIFA Points, match record, and leaderboard placement), as well as all progression in VOLTA FOOTBALL will transfer over to PlayStation 5 or Xbox Series X/S.

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